Peleja is in playtest. You can already play normally, alone against bots or with other people, but the game is still being tuned. The goal right now is to validate the rules, the system and the infrastructure before launch.
What we're testing
- The rules: whether the mote, the triples and the points make for a fair, fun match with 3, 4, 5 or 6 players.
- The bots: whether easy, medium and hard play like people and give the right challenge.
- The system: the "Play now" queue, rooms with friends, rejoining after a drop, the tutorial.
- The infrastructure: whether the server holds up with lots of people playing at once.
What isn't final yet
- The art is temporary. Today's cards are for testing the game; the final art will change the look completely.
- Rules and numbers may change as testing shows what works best.
- Things may break: a match may drop, a button may freeze, or the server may restart mid-round for an update.
Your data
We don't ask for an account or email. Your nickname is only used for the match. To improve the game, we count matches and errors anonymously, with no name and no IP.
To know whether people come back to play, your browser keeps a random code that doesn't say who you are. Everything the game stores and sends, and for how long, is on the privacy page.
Deleting removes the code and the dates from this browser; on your next match a new one is drawn, as if it were your first time. Clearing the site's data in your browser does the same.
How to help
Found a bug, a weird rule or have an idea?
Every report helps make the game better.
Peleja is free, with no ads. Want to help pay for new art? Support Peleja.
You're playing version 0.7.0.